The sleeping dragon: an AI fantasy text RPG
For a hundred years he has slept on his gold. Someone stole one coin. Now he is waking up.

How your story begins
DunridgeYou stand in Dunridge’s upper square, a steep-roofed mountain town wedged between slate cliffs and pine-dark slopes. You are Mira, a wandering adventurer hired by the town to find the thief who stole a single coin from the dragon’s hoard and return it before the beast wakes. The townsfolk’s silver has bought you a place at the center of their fear; the mountain has begun to tremble beneath your boots.
Your first move: tap one, or type your own.
No account, no card. Your first five turns start at once.
How it plays
Real dice
When it gets risky you throw a d20 yourself. The game shows what you need and what is at stake.
Danger that ticks
Threats grow as time passes and when you fail. When the clock is full, the consequence stays.
A world that remembers
Your items, money, wounds and the map are kept by the rules, not by the storyteller's memory.
People with a memory
Who trusts you, who owes you, whose patience runs out: it counts when you try to persuade them.