The last delivery: an AI cyberpunk text RPG
A data chip you were never meant to see. A city that wants it back.

How your story begins
Vesper StackYou stand in the service vestibule of the Sable Crown, a corporate tower driven into Vesper Stack’s drowned commercial district, where rain combs the neon into long, bleeding streaks. You are Kade, a nomad courier paid to bring a data chip to a recipient who is already dead; the sealed chip remains secured by the client, its cold weight still on your account, and the client’s transfer still glows on your wrist display. Outside the glass, traffic crawls through water high enough to swallow a motorcycle.
Your first move: tap one, or type your own.
No account, no card. Your first five turns start at once.
How it plays
Real dice
When it gets risky you throw a d20 yourself. The game shows what you need and what is at stake.
Danger that ticks
Threats grow as time passes and when you fail. When the clock is full, the consequence stays.
A world that remembers
Your items, money, wounds and the map are kept by the rules, not by the storyteller's memory.
People with a memory
Who trusts you, who owes you, whose patience runs out: it counts when you try to persuade them.