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Pirates

The cove that does not exist: an AI pirate RPG

A ship without a captain. A crew that must vote. A chart nobody can read.

Illustration of The cove that does not exist: A ship without a captain. A crew that must vote. A chart nobody can read.

How your story begins

The Black Gull

You stand in the Black Gull’s great cabin, aboard a sloop riding at anchor off Port Royal, where the town’s roofs crowd the Jamaican shore beneath a haze of woodsmoke. You are Anne, the ship’s new navigator, signed aboard for a berth and a share; now Captain Vale is gone over the rail, and the crew must choose who takes his place before the ship leaves port. His cabin door stands open, its brass latch still wet with seawater, though the sea is a deck below.

Your first move: tap one, or type your own.

Play The cove that does not exist free

No account, no card. Your first five turns start at once.

How it plays

Real dice

When it gets risky you throw a d20 yourself. The game shows what you need and what is at stake.

Danger that ticks

Threats grow as time passes and when you fail. When the clock is full, the consequence stays.

A world that remembers

Your items, money, wounds and the map are kept by the rules, not by the storyteller's memory.

People with a memory

Who trusts you, who owes you, whose patience runs out: it counts when you try to persuade them.